It’s gory and brutal, with detailed execution animations and intense set pieces that capture the feeling of a warzone just as well as games like Call of Duty: World at War or Gears of War. My Space Marines were much stronger than any of the soldiers around them, and I could feel that. If anything got too close to me, I could dodge, use my Combat Knife (and later Chainsword) to parry attacks and quickly strike back, or activate Titus’ Righteous Fury skill to increase my health and defense in pivotal moments.Ĭombat in Space Marine 2 feels weighty, but it also made me feel powerful. The Bolt Pistols and rifles I used had heft to them, as their bullets tore apart the smaller enemies and noticeably hurt the bigger ones as I fought in that camp, through a jungle, and finally on the Orbital Guns as I took them back. ![]() Warhammer 40,000: Darktide will bring your PC to its knees (and you’ll love every minute)
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